I've been in the chess software/publishing business for
more than fifteen years and I think I've learned quite a bit about chess
and its practitioners, both amateur and professional. But if I've
learned one thing above all, it's this: dang near everybody's looking
for a shortcut. If I had a buck for every time I've been asked "Will
this program/book make me a Grandmaster?" I'd be lying on a sandy beach
somewhere drinking a cold Shiner Bock with Reckless Kelly as my
permanent "house band" and a bevy of Southern belles and Texas cowgirls
rubbing suntan oil all over me. Nice thought, but it ain't gonna happen.
Neither will "insta-improvement" occur simply by the purchase of a
computer program or a particular book. In fact, "insta-improvement"
doesn't happen at all.
Let's just face the fact: if becoming a Grandmaster was easy, we'd all be one. The sad truth is that fewer than 1% of the world's chessplayers earn the GM title, and fewer than 5% achieve any kind of title.
But it's not all gloom and doom. Every chess player has
the potential to improve, even if we don't get good enough to earn the
right to place some coveted abbreviation in front of our names. Best of
all, it's not all that tough to get better at this game; even though
chess' learning curve does become steeper the farther we progress,
there's always a way to add a few more skills to our arsenal and a few
more points to our ratings. It's really pretty easy, and that's what
we're going to discuss here: five easy ways to improve your chess.
Note that I said "five easy ways". Not "the only five easy ways", nor "the five easiest
ways". Just five easy tips - and if an idiot like me can figure them
out and make them work, they'll work for anybody. Trust me on this.
So let's get started, huh?
1. Tactics, Tactics, Tactics
I spent a lot of years knocking around chess clubs and
I've seen my share of upsets happen. You might have seen a few yourself;
in the midst of a tournament game, suddenly the word starts going
around that Jim, rated 13xx, is taking apart one of the 1900-rated or
Expert-titled "top guns". Despite the normally quiet atmosphere, the
"buzz" starts and you see players getting up on their opponents' turn
and walking over to see what's happening in Jim's game. Sure enough,
Jim's laying a whuppin' on one of the club's top players.
If you've seen this happen (as I have) and you take the
time to find out what kind of chess reading material Jim's been carrying
around in his tournament gig bag (as I've done), you're not likely to
see "Winning with the Najdorf" or "Be a Killer with the Ruy Lopez".
These books have their uses, of course, but what you're more likely to
see in Jim's equipment bag is a battered, dogeared copy of "One Zillion
and One Tactics Puzzles".
Yup, friends, it's true. Studying tactics is going to
improve your chess game a whole lot faster than rote memorization of
boatloads of opening variations. In fact, studying and practicing
tactics will improve your chess a whole lot quicker than any other kind
of chess study (although studying endgames runs a really close second).
If you learn to recognize tactical opportunities as they present
themselves, you're going to start racking up more wins. The next step,
of course, is learning how to create those opportunites. But neither of these happy circumstances will occur if you don't even begin a program of tactical study.
It doesn't even have to be anything elaborate or terrifically well-organized. Just solve five or so tactics problems every day. That's it. It's just like an "easy weight loss program" except that this actually works.
Don't spend two hours every day solving dozens or scores of tactics
problems - that just turns your brain to mud. Simply solve five (or ten,
if you're feeling ambitious) tactics puzzles each day and, most
important of all, take the time to understand the problems. Look at them and figure out why they work as they do.
There are a truckload of tactics books available.
The better ones offer text explanations of each type of chess tactic,
along with examples and lots of problems to solve. Start with one of
these; after you finish it grab one of the "Bazillion and One Tactics
Puzzles" books and work your way through that.
A higher-tech, but no less effective, solution involves working your way through the numerous software programs which offer tactics training
(descriptions and puzzles) in an organized manner. While not as
portable as a print book, these programs often have the advantage of
allowing you to finish the game -
in other words, after you've solved the problem and won the material,
you keep playing the game out to a conclusion. You cop off your
opponent's Rook, then play the game out to try to use that overwhelming
material advantage to polish off your opponent. (You don't often win a
piece at the chess club and see your opponent fold up and resign on the
spot; at least that never happened at the clubs I played at, so you may as well get used to the idea early that you're gonna have to finish out the game).
Either way, solving tactics problems is easy and it's fun. You're not going to see "insta-improvement", but if you solve just a few problems a day (and understand why
the problem works the way it does), you're going to start seeing and
exploiting these opportunites in your own games. And that equals "better
chess" in my book.
2. Replay the Games of Better Players
Chess history is full of great games
which can be played and enjoyed over and over again. That's why chess
notation was invented - so that games wouldn't be "lost to posterity".
The act of playing over such games is easy (there's that word again),
fun, and contains an immeasurable amount of instructional value. You can
learn a lot about chess (by "osmosis" if nothing else) just by
replaying the games of better players.
This is one reason why chess database programs
are so popular. With a few mouse clicks you can find thousands of games
to replay, searching for just what interests you: by opening, player
name, tournament, board position, position fragment, material balance,
and on and on. Even the makers of "mass market" chessplaying programs
(the kind you can buy at Wal-Mart or a mall store) recognize the value
of such a feature, which is why just about every chessplaying program
offered in the last decade or so has contained a hefty database of
thousands of searchable games as part of the software package.
It's best to try to find annotated (i.e. "commented") games
to replay, but even if everything in your database is just a raw,
uncommented gamescore, you should still use the games for enjoyment and
improvement. Play through a game slowly and try to figure out why each
player made those particular moves. Good chess players
will play with a plan and a purpose, not just make aimless moves. Try
to figure out the overall plan, even if you don't understand every last
detail of each individual move.
If you prefer the "low tech" route, there are scores of game collections
in print. Many of these books are all the games of a single tournament
or the collected complete games of a particular player, but there are
also lots of books of the "300 Great Chess Games" variety available. All are useful, and books containing games with commentary areespecially so. Playing through tournament collections
can be especially fun if you follow it like a sporting event, playing
the games in order, round by round, and cheering on your favorite
player(s). This approach was recommended for years by my friend (the
late) Ken Smith, and I had a great deal of fun following Ken's advice as
I played through many games contained in tournament books.
You don't even have to replay the games of top-level
chessplayers to benefit from the act of reviewing games. Many state
chess federations (and some local chess clubs) publish newsletters (and
even magazines) containing games from regional and local tournaments. I
have a good-sized collection of these periodicals and have spent many an
enjoyable hour replaying the games of "average joes" I've found
therein. I've learned quite a lot from these games, even if it's a
"negative example" lesson ("How to lose a chess game - don't do this!"). Replaying the games of other chess players is another easy way to improve your own game.
3. Play Chess as Often as You Can
Don't give up time with your family or lose you job over
it, but do play as much chess as you have time for (or can stand). You
can study chess for hours and hours, but none of that study time will do
you a lick of good if you don't ever try applying that knowledge by playing the game.
We live in interesting times in which there's no excuse
for not playing chess if you've a mind to do so. When I was a teenager
in the 1970's, the only ways to get a game were to sit down physically
face to face with anoOher person or by playing a postal chess game. The
very few chess computers available were hideously expensive (and, truth
be known, most were pretty poor players), and the Internet hadn't been
developed yet. These days you can play chess any time of the day or
night against a software program, a handheld or tabletop machine, or
against other human players online. The opportunites for playing chess
are myriad and varied. Take advantage of those opportunites!
Even if you choose not to study the game at all, you're
bound to improve your chess just by playing the game. The more you play,
the better you get. It's that -- ahem -- easy.
Chess is a pretty portable game, too. Handheld LCD chess games can be purchased for just a few dollars. Several chess software programs are available for Palm or Pocket units. I own several touch-sensitive "peg" chess computers which also double nicely as "analysis" chess sets for playing over games from books and magazines. In fact, if you just want a portable non-computerized chess set for
"on the go", you can often find several cheap sets at toy/"dollar"
stores. I seldom travel without one and I've enjoyed playing hundreds of
games of "pocket set" chess with people in restaurants/taverns across
several U.S. states and in two countries.
4. Record and Review Your Games
Write down your moves! If you don't know how, you'll find a tutorial about algebraic chess notation on this very Web site.
Write down the moves to every game you play. Record them later in a chess database program or, if you don't have one, a paper scorebook
(you can even use a cheap steno pad or composition book for this
purpose). Replay your own games and try to figure out what you did right
and wrong. Very often you'll find that the answer isn't even anything
mysterious or profound. In my pre-computer days I used to write all of
my games down in a scorebook and replay them as I was transcribing them;
you wouldn't believe the number of times I smacked myself in the
forehead (while having an "Oh, #$%&$!" moment) as I saw something
I'd done wrong - something perfectly obvious in retrospect but which had
somehow eluded me during the actual game.
It's even better if you can get help in reviewing your games. See if a stronger player at the chess club is willing to sit down with you and review a few of your games. It doesn't even have to be a super-strong titled player; a player who's just better will do in a pinch. In fact, a lot of club players really love the "post mortem" activity of reviewing a just-finished game. I've learned an awful lot of chess simply by reviewing my latest thrashing with the guy or gal who'd just clobbered me.
These "post mortems" are also a strength of chessplaying software programs.
Any chess program worth its salt over the last decade has included a
game analysis feature: you can take literally any game and feed it to
the computer, receiving information (usually provided in numerical
format) on better moves which could have been played. Quite a few
programs even offer a selection of different chess "brains" for playing
and analysis; you often can have more than one chess program analyze
your game and get slightly different information from each.
5. Take Chess Seriously, But Don't Treat it Like Work
Hey, it's certainly possible to play chess for years and
never treat it as anything more than an interesting way to pass your
free time or idle moments; in fact, the majority of people who know how
the horsie moves treat chess exactly in this manner. Conversely, you can
live like a "chess monk" and spend every moment (even in your dreams)
thinking of nothing but chess, never enjoying a conversation unless it
deals with the intricacies of the Richter-Rouser Variation and always
greeting a new acquaintance with "What's your rating?" instead of
"Pleased to meet you".
The majority of us fall somewhere in-between these extremes (at least I think you do - if you were a very casual chessplayer I doubt you'd have read this far, and if you were uber-serious
you'd still be scratching your head over my first one-liner). But a
mistake too many of us make is to look at time spent in chess
improvement as some kind of drudgery. If you look upon your chess study
time (or even playing time) as a
grind, it's time to take a step back. Put chess aside for a week or
two. Watch some movies. Play some Halo. Go to a ball game. Have a
lemonade or a beer. Think about something besides chess.
You'll be surprised at how positively it'll affect your
approach and attitude about the game. You'll come back fresh and
suddenly the good moves come more easily, the chess problems are easier
to solve, the instructional materials are easier to understand. Are you
spotting the key word here? It's "easy". Sometimes the easiest way to tackle something is to start by putting it aside for awhile.
As for the "chess monk" angle I previously mentioned, chess is actually a social activity at its core. Other people are just that: people,
not obstacles to be overcome or enemies to be trounced. Some of the
most fun I've had as a chessplayer has occurred while just talking about
the game with other players.
Back in the old days, I was part of a small "study
group" of players. We were tired of some of our mutual opponents who
treated each game as some kind of "life and death" struggle, the kinds
of guys who seldom smiled or laughed, who often said something snottily
sarcastic if they chose to speak at all, the kins of guys who play the
same three openings over and over and over until their play became dry
as dust. My friends and I started examining and discussing gambits and
sacrifices, experimenting with ideas, and calling ourselves "The
Kamikazes". We learned a lot of chess together and forged some good
friendships (and years later I expanded the idea until it became an
international online club called "Chess Kamikazes"). We all came
together to "stick it in the eye" of stodgy unpleasant over-dogmatic
players, and wound up having a whale of a good time and a ton of laughs
along the way. And all of us became better players as a result.
I've been a chess writer for more than a decade; the
vast majority of my work ends with the injunction "Have fun". That's
been entirely deliberate; chess is fun when it's at its best. And when something is fun, engaging in it and improving at it becomes easy.
The inimitable Yogi Berra once said of baseball that "Ninety percent of
this game is half mental"; mangled thought the sentiment may be, it
also applies to chess.
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